Keiichi Maebara (
breaks_destiny) wrote2012-11-15 07:43 am
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029th Shattering * Action (Backdated to the 14th)
[Action A / House 21]
[It has been several days since it happened, while the village was still recovering from a hellish draft that could be nightmare fuel for most of those that were sent to it, Keiichi vanished from the village, the only hint as to his fate being a very messy bedroom with broken stuff around it and which stood as proof of his resistance. Despite the resistance he didn't even bother to reach for his journal, there was little point to it at the moment, and so his kidnapping was silent, only to be noticed by his housemates. After that all that was left to do was to wait for him to be returned.
The day for his return turns out to be a night, in the middle of the night of the 13th, Keiichi wakes up, having been deposited back in his room safely. He blinks at the darkness that engulfs the place, confused as to where he is at first before his eyes start to make out the shapes of everything around him. He moves slowly, hesitantly and carefully, nothing in his body hurts, not even his head, which is good. However... As he stumbles across the room, trying to find the door, Keiichi starts to worry because he can't remember what has happened to him. Where are his parents? This isn't his room and opening the door to the rest of the house reveals that this isn't his house either. Actually it's a house he has never seen before, peering outside the windows reveals the outlines of a place that doesn't look like anywhere in Tokyo.
No matter how he looks at it, none of this makes sense and panic begins to rise quickly inside him.
Keiichi, now aged eight, steps through the hall and eyes the door which he guesses leads outside, wondering if he should try to get out of the strange house despite it being night, but if he waits for the day he may miss his chance to escape and go back home. Unfortunately the door won't bulge no matter how hard he pushes or pulls, it's locked and he doesn't know where the keys are. What's worse, though, is that his attempts to escape awaken one of the inhabitants of the house, it takes Koromaru a few sniffs to recognize Keiichi despite his current size, it's a pity that the kid doesn't recognize the dog though, so when Koromaru approaches barking somewhat happily... Well, the kid pretty much assumes that the dog is out for his blood.]
A-Aah... G-Good doggy, good. S-Stay there, yes? You're a good doggy...
[It only takes one step from Koromaru for Keiichi to start screaming and bolt to the stairs, climbing them to reach the second floor. Somehow in his mind it makes sense that the animal won't follow him there. Just for good measure, though, he bursts into a room and blocks the door awesomely with a chair. Because chairs standing in front of a door will stop it from being opened, right. Keiichi is still pretty much screaming, though, because being silent when chased by a bloodthirsty beast just doesn't work, his screams make Koromaru bark louder though.
It's a noisy night in House 21.]
[Action B / SOS Brigade Building]
[Later, when it's already day, the kid has already been updated about his situation, for the most part at least, though he still finds a lot of those things hard to believe. The idea that that room with several paintings, some in the middle of being doing, and other handwork projects, is his feels still too bizarre for him. So he spends most of the morning just there, investigating his supposed belongings until he finds a badge with a characteristic logo on it. A bit more of investigation awards him with several "reminders" to himself in case he forgets things about Luceti again, most of them refer to how he must attend meetings in the SOS Brigade.
Honestly he has no idea what that is or why he has to go, but he guesses there's no harm in going to check it out. He figures it will be something related to first aid or something like that with such a name. It takes a bit of walking and exploring but he ends finding the headquarters, unless someone intercepts him first the kid will make his way to the inside of the building a claim a chair for himself ready to wait for the so called "meeting" he had to attend to.]
[Action C / Library]
[In the afternoon Keiichi ends giving up on exploring this place and just refuges in the library, with no intention to leave it even when night falls. The library is clearly a library after all, it has books and shelves and tables and chairs where he can sit and read, exactly what he expects from its name and exactly the way he imagines libraries when he thinks in them. Totally unlike that bizarre room that supposedly is his but has almost no study books or that SOS Brigade that isn't like anything he could have expected.
At least in this place books still are the same. Except for that journal thing, but he isn't using that thing yet, it's too weird. Instead he grabs a random book and starts to read it, hiding behind it from the bizarre world he's in now.]
[OOC: Retroactive kidnapping for Keiichi, he's now back as an eight years old kid, both in body and mind, basically at the start of his "personal bad route". He will be all around the village for the 14th so feel free to hit him even outside of the scenarios provided,]